This is a list of all non-campaign missions that can be found on the N64 ROM. Only four of these missions (marked with *) are actually playable without editing the ROM (like I did) or using the "All Missions" cheat (which I didn't get working on emulator). The missions are pretty much in the order I found them in the ROM's file archive. I think the only change I made was putting the SCT* missions together. SCB20EA # CO: Bad Neighborhood SCB21EA * N64 Nod Special Ops 1 SCB22EB * N64 Nod Special Ops 2 SCB31EA # CO: The Tiberium Strain. Chem warriors are defunct (unarmed) minigunners SCB32EA # CO: Cloak and Dagger SCB33EA # CO: Hostile Takeover SCB35EA # CO: Under Siege: C&C SCB37EA # CO: Nod Death Squad SCB60EA ! PSX Nod Special Ops #1 SCB61EA ! PSX Nod Special Ops #2 SCB64EA * alternate of Special Ops 2, WITH [Special] buildings enabled (side changed to GDI). SCG22EA # CO: Blackout SCG23EA # CO: Hell's Fury SCG30EA * N64 GDI Special Ops 1 SCG32EA - GDI test mission on low effort map SCG36EA # CO: Infiltrated! SCG38EA # CO: Elemental Imperative SCG40EA # CO: Ground Zero SCG41EA # CO: Twist of Fate SCG50EA # CO: Blindsided SCG60EA ! PSX GDI Special Ops #1 SCG61EA ! PSX GDI Special Ops #2 SCG62EA ! PSX GDI Special Ops #3 SCG72EA - GDI test mission on map of PSX GDI Special Ops #4 SCG90EA * N64 GDI Special Ops 2 SCT12EA - Nod test mission on Nod mission 12. (tech lvl 12) SCT15EA - GDI test mission without map; needs SCG03EA.BIN SCT15EB - same as SCT15EA but with win, lose and airstrike triggers SCT20EA - same as SCG72EA, no map SCT21EA - same as SCT20EA SCT22EA - same as SCT20EA, but without special infantry SCT23EA - same as SCT22EA SCT50EA - Superweapon test mission; no map, lots of GDI & Nod minigunners SCT51EA - map with lots of GDI minigunners. SCT52EA - map with lots of Nod minigunners, but shown black because the player is set as GDI SCG71EB - same as SCT15EA SCG73EA - same as SCG32EA SCG74EA - same as SCT50EA SCG72EA - same as SCG72EA SCB70EA - same as SCT12EA, but with correct map, and on max tech level To play these missions, do this: -use RTool64 to convert the ROM from "Doctor 64" to "SP64/WC/Z64" format -drag & drop the ROM file onto the icon of n64play.exe and fill in one of the mission names mentioned above -start the ROM in your emulator and start the first GDI Special Ops mission. Note barely any of the test missions seem to have win or lose triggers set. To play the test mission SCT15EB with map, replace the following strings in the ROM: SCG03EA.MAP -> SCG39EA.MAP SCG03EA.IMG -> SCG39EA.IMG SCT15EB.INI -> SCG39EA.INI Then set the file to play to "SCG39EA" :)