; LANG_ENG.INI FILE ; File design by Nyerguds ; ; When placed in the C&C folder or inside a mixfile of the name ; LANG_???.MIX, where ??? is the 3-letter code used for this language, ; this file will add the language specified in the filename. ; For example, lang_xxx.mix will allow you to change the conquer.ini ; Language setting to "Language=XXX" ; ; The game will then read this file and replace all appropriate ; strings in the game's internal settings before loading its files. ; Normally, these strings & files should be enough for a complete ; translation. ; ; Note that any keys that you want to keep to the default English ; setting can simply be removed from the file. This file has the ; default values in it. This lang_eng.ini doesn't actually exist ; in the game: english just uses the default values in the exe. [Language] ; Language-specific name and briefing tag for missions. Only the official ; extra languages (Ger & Fre) use this, though it is advised to add it to ; allow custom language support in fan missions. MisNametag=Name MisBrieftag=Briefing ; strings file extension (will become "conquer.eng") StringsExt=eng ; Mission briefings & names file Brieffile=mission.ini ; movies addon folder if LangPath is activated in conquer.ini cddir=eng ; title screens ; Lo = 640x400 ; med = 800x500 (original aspect ratio) ; Hi = 1024x640 (original aspect ratio) PCXTitleLo=htitle.pcx PCXTitleMed=mtitle.pcx PCXTitleHi2=xtitle.pcx ; mix archives MIXSpeech=speech.mix MIXTalk=talkeng.mix ; for icons: dese/temp/wint/snowicnh.mix MIXIcnh=icnh.mix ; sidebar SHPs: actual names have an "H" at the start of the filename. ; Leave that off here: the game adds it automatically when loading the files. SHPPips=pips.shp SHPRepair=repair.shp SHPSell=sell.shp SHPMap=map.shp ; fonts (Normally not necessary. Was implemented for Cyrillic support) FNTGrad6=grad6fnt.fnt FNT12green=12green.fnt FNT12grngrd=12grngrd.fnt FNT8fat=8fat.fnt FNTVcr=vcr.fnt ; multiplayer score WSA animation (no reliable WSA convertor yet, so only for the official languages) WSAMulScore=mltsceng.wsa ; "Coming Attraction" screen CPSAttract=attrceng.cps