RPG character:
Jessica Hayes


Character Owner: red_Dawn


Name: Jessica Hayes

Street name: None, only recently removed from N'Zar's employment. Previously a Lieutenant on the airbourne carrier the Red Dawn.

Archetype: Navigation officer

Race: Human (female)

Appearance: A plain looking young woman in her 20's. Her hair is light brown and long but most often balled up into a tight bun, secured by hairpins. Jessica is of medium height and build. She generally wears clothes similar to the uniforms she wore during her service with N'Zar, she sees overly sexual and revealing clothes as embarassing and unpractical.

Personality: Jessica has ambitions, she wants to be the Captain of her very own cruiser. She is focussed and intelligent. Her personality is more benign than aggressive, she would not openly disagree with a person or tell a person she doesn't like them. She has an intense respect for authority but she is also a humanitarian, putting the survival of the human race over anything else.

Strengths: Being trained as a navigation officer upon the [I]Red Dawn[/I] Jessica has many skills.
* She efficient, quick thinking and able to grasp and produce complex tactics in a short amount of time.
* She has a minor amount of MATRIX training, able to make basic adjustments to a computer system (particulary ship based networks).
* She was also trained in basic hand to hand combat and weapons, she isn't particulary good with them though.
* First Aid is another one of her skills.

Weaknesses: As a jack of all trades Jessica has no particular strengths.
* She is physically weak, unable to exert herself for long periods of time.
* has no magical aptitude.
* She is unfamilar with being a 'runner' and has no contacts as such.

Background: A typical ambitious young lady. Her aspirations to power and influence led her to join N'Zar's forces. After leading a non-violent mutiny onboard the [I]Red Dawn[/I] and thereby causing the craft to be destroyed in combat Jessica will be expelled from N'Zar's service and quite possibly have a price put on her head, dead or alive.

Gear / Weapons: * A BAR-15SE assault rifle, designed to be used onboard an airtight ship. The weapon has little penetration but can tear an unarmoured man to shreds with its shells.
* A simple, compact deck for uncomplicated actions within a computer system.
* Her old uniform and kit from the Red Dawn

Magic: None

Cyberwear: None





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