Wesforce
Name: Sergeant Mercandlen

Race: Human

Archetype: Transys Blackwatch (Sergeant)

Appearance: Mid-40's. Tanned and leathery face from serving in the British Desert Theatre of Operations (BDTO). Hard-faced, gingery-haired, some stubble. Wears the Transys Blackwatch issue armour, kilt and Bobbled-Beret. (This is the man in the picture of the Transys Blackwatch)

Personality: Ultra-Conservative, Always-alert security type. He is frustrated at the lack of action in his life, after his war service, and so tends to overreact a little when patrolling the mall. He hates the various gangs, apart from the one his son is in. Hates national governments.

Background: Was a Sergeant-Major in the British Army's Blackwatch Regiment. Joing the army from an early age, he gave fifteen good years of service, serving in the British desert against nomad guerillas and in covert missions during the French civil war. However, his regiment was disbabnded in defence cuts shortly after, which gave him a lasting bitterness against governments. The regiment was saved, after a fashion, by being bought up by Transys. Has a son (Monogenetic clone) who he rarely sees, who has joined the 'Bravehearts' gang.
Recently recived new corporate-sponsored cyberware, including eyes.

Gear: Smart Shunwang Zhen Wu Heavy Pistol, Thermocuffs, Security Armour, IWS AZ-150 Stun Baton, Low-level Flat in Robot the Bruce Tower. Smart Daisaka Autoshot 12 (available on request from stores)

Cyberware: Smartgun link, Cybereyes (solid blue - Thermographic), Wired Reflexes, Head radio. Wesforce Name: Belinda Wierzbowski (Just Belinda to you. Definitely not 'Bill')

Race: Elf

Archetype: Robogoth Gang Leader (Frozen Bladez)

Appearance: (See pic of 'Robogothgirl'). White hair, plastic-looking pale skin, silvered Cybereyes, one Cyber arm. Wears high boots (black), a corset (black), underwear (black), spider-mesh gown (black), spiked wristbands (black), heavy make up (some of it black... or purple), some Ankhs. 19 years old.

Personality: When with the gang: Trys to act as cold, emotionless and robot-like as possible. When in the mall: Likes to taunt innocent passers by for no appreciable reason. Occasionally demands money, or sexual favours. Is actually waiting for the right person to come along where she can fall helplessly in love, abandoning her gang ways. Dislaikes males.

Background: The daughter of an Indentured Transys family, she didn't want to go to the Transys arcology with her family. Unfortunately she had little choice. When she was sixteen, she and a group of friends (including Elenia) ran away to form a gang. Hooking up with organised crime elements (secretly fostered by Transys for their own reasons), the gang (The Frozen Bladez ) takes odd jobs when not prowling the mall for victims, new recruits and girlfriends/boyfriends. They became 'robogoths' when Transys organised a trial run for severel experimantal pieces of Cyberware among the shadow population. Amazingly athletic, she can be a deadly killer. Her grapple arm has let her escape from security on the mall level many times, and her arm contains compact heavy firepower in the form of the smg.

Gear: Her clothes. Spikes. Three 15-round submachinegun clips.

Cyberware: Datajack, Wired reflexes, Cybereyes (silver - Flare compensation and thermographic), Wired Reflexes, muscle replacement, balance augmentation, athletics skillchips, Cyberarm (Grapple firer, includes tazer, built-in submachinegun with smartlink). Replacement normal arm attachment. Wesforce Name: Elenia Myreflection

Race: Human

Archetype: Robogothgirl

Appearance: Pale, Black synth-leathers, Skirt, big boots. Purple hair. Blue cybereyes. Heavy synthleather jacket with armour inserts.

Personality: Normally quiet, shy and submissive, Elenia, the second-longestserving girl in the gang ('boi's don't count) has recently undergone an amazing character transformation, emerging as the leader of the Frozen Bladez as Belinda disappears. She has learned to become a ruthless leader. Hates men.

Background: As above. Came from a mid-level Transys family, being recruited by Belinda to the gang while she was a bored student at Transys University. The two are close friends. Very close *cough*. Well, not anymore, anyway.

Gear: Smart OCU Dingo 9mm, 3 extra clips AP ammunition. Two flash grenades, Armoured jacket with concealable pockets. Throwing knives, Bladez Cuffs

Cyberware: Wired reflexes, Cybereyes (blue), Head radio, smartgun link, muscle replacement, balance augmentation, athletics skillchips, Datajack virtualoctopus Name: John Shasti

Streetname: Grit

Race: Human

Archetype: Cyber Hunter

Appearance: Early middle-aged, long black-haired human, meditteranian complexion. Medium build. Green eyes. Wears cloth armour, with some metalmesh plates over vital areas. Has a bandolier of knives and EMP shells slung over one shoulder. Has several scars, including one through his left eye. Carries a large 6 foot long EMP rifle.

Personality: A natural loner, prefering the chaos of the melee to the chaos of a crowd or bar. John is highly professional, but also quite out-of-tune with society. He only works with Shade as both have high codes of conduct and considerable skill.

Background: Little is known about John's background, but one thing is certain - he HATES robogoths.

Strengths :
Tough
Experianced - knows where to prod to disable cyberwear
Quick draw - can get to a weapon, quickly when needed.
Thrill of the chase - Grit NEVER gives up, even when mortally wounded or against impossible odds. He is willing to wait for weeks for his quarry, if only to make the moment of confrontation that little bit more exciting.

Weaknesses :
Hates Robogoths
Comparitively unarmoured compared to his foes - as he has no cybered reflexes, Grit cannot match his chosen quarry in speed, agility or toughness normally.

Gear: Grexxon heavy concussion rifle with EMP shells (weapon is 6 feet long, most of it being barrel). Several rounds reloads. Spring-loaded blades (non powered) in left glove, with release on palm) Knifes in bandalier, and several EMP grenades.

Cyberware: Cybereyes (heat detection), modified to be EMP immune.
BlueThunder Name: Sean Jenkins
Race: Troll (male)
Street Name: Shade

Archetype: Cyber-Hunter

Appearance: A tall, tough looking Troll in his Early Twenties. A lot of muscle. Has brown eyes, accompanied by Blue skin and long Orange hair, which is often tied back. He wears dark clothing, often covering any exposed Flesh with some dark substance to act as camouflage. Never seen out of dark glasses.

Personality: Brash cocky and very upfront, (Shade) doesn't like to be messed around with. He's a very bitter individual, who's passion for life was crushed by Goblinisation. Now he just seeks profit and action, often looking down or confronting anyone who gives him any problems over what he is.

Background: {Shade} was once a bright young individual, with a passion for life and learning. He enjoyed every second of every day, loved the company of others and would often be seen laughing and joking with friends, that made the Goblinisation harder to bear. Suddenly, he became an outcast. Not even his own family wanted to know him. He had no choice but to leave. It wasn't long before he became a cyber-hunter, struggling to make a living for himself.He found he was surprisingly good at it! He teamed up with another outcast, and they soon became very good friends, going wherever profit took them.

Strengths:
Stealth Operative - Can sneak around unseen.
Experienced - knows where to prod to disable cyberwear

Flaws:
Brash and outspoken
Often holds grudges until the bitter end.
Comparatively unarmoured compared to his foes

Gear:
Electrical Combuster
EMP Knife (For sneaking and slashing)

Cyberware:
Smartgun link

Magic:
none

Mutations: Get me some damn sentry wards! "Obviously, English isn't their first language."-crazy scientist about Monkeys "There are no winners or losers in flame wars, just bruised egos." The_Alpha_Gibbon Name : Tyrid Bho
Street Name : Sleeper
Race : Dwarf
Archetype : Cyber Hunter

Appearance : Typical young dwarf, usually wears grey, non-descript clothing with a shortened slug-thrower slung over his shoulder. Sharp grey eyes to match his clothing, with black hair. Tyrid is about 30 years of age, though his boyish face belies his age. Under his clothing, he carries dual pistols, and an EMP dagger.

Background : Sleeper grew up in an urban environment, his father a corp executive. As he reached his tenth birthday however, Tyrid's parents were killed on the streets of Britsprawl by a Cyber gang hired by a rival corporation. He swore vengeance against the cyber-scum, determined to clean the streets once and for all of the wretches. He took on amateur jobs as a mercenrary, earning only enough to survive and buy weapons. He still hunts the streets today, although now he prefers to work with accomplices.

Personality : Tyrid has three dominant emotions that govern him. Always within him is an inner rage at cybergangs, burning in his breast, driving him towards his goals. Second is his patience, he knows he cannot succeed if he rushes too hurriedly into things, without taking time to ensure the wisdom of his acts. Third is his suspicion. He trusts few people, and even this is demanding on his unbalanced mind. A lifetime of dangers, tragedies and failures has taught him to beware of everything.

Strengths : Incredible patience. Tyrid can wait indefinitely, and his enemies commonly mistake him for sleeping.

Flaws : Fairly paranoid / suspicious. Sees non-existent dangers.

Cyberwear : None

Gear : EMP Dagger, Dual Quasi-Rapid Firing Grexxon Ultimate IncapacitatorPistols, Semi-Automatic Fully-Charged, dual power cell ultra-speed launching railgun

Magic : None BlueThunder Here's a very rough rewrite of Highness' profile, As Nyer has been bugging me for it

Name: Unit 1824
Race: Human (Female)
Street Name: Highness

Archetype: -

Appearance: looks like the Queen, although she has longer hair, strange eyes (Change colour depending on what angle you look at them. Can go from brown to purple.) and the Black Feathered Wings on her back, which can be folded up neatly behind her. She used to wear a lab coat, but it disappeared mid chapter

Personality: A submissive, scared little animal who'd run from her own shadow.

Background: "Born" in a Bio-Tech facility in Orkstonia, Highness has only had a short life span. Though a series of mixed up circumstances, she has ended up with the runners and generally become "Extra Baggage". If that is true or not remains to be seen.

Strengths:
Has yet to show any true strengths

Flaws:
Untrusting
Lacks understanding of the world
Scared of anything and anyone new.

Gear:

Cyberware:
Biologically implanted wings
Bio-eyes

Magic:
none

Mutations: BlueThunder The Goblins of the Night, the others can just post theirs afterwards.

Name: General James Daniels

Streetname: Bulldog

Race: Goblin

Archetype: Goblin of the Night General

Appearance: Bulldog is an average sized Goblin. Scars run all over his face and body, signs that he has been beaten up a few times. His skin is brown, much like the Revolutionaries but darker. He has one dark yellow eye that stares out from a single socket, the other covered by a black eye-patch. He has very short brown hair that have hardly be seen next to his skin. As for clothing, he wears the GOTN hooded robe, that is often open at the front to reveal his blue leather armour and his old model cyber-leg. He also has a cyber arm that was only recently installed after he lost it to a Troll.

Personality: Bulldog is a strong, dedicated yet slightly insane model of leadership that holds his team of bickering misfits together. He is most devoted to the cause, ready to give his life for the Revolutionarie's will. He is a very proud and imposing Goblin, who works hard to make sure his team stay in order and on the job.

Background: James originally lived on the outskirts of Birmingham with his mother, father and 2 little sisters. Although he was very proud of his country in general, he lived in a very anti-goblin community, with only few friends who wouldn't admit it if they were asked. For his whole child life he was picked on at school, his parents were exploited by their places of work and eventually, they couldn't even afford to buy food or keep thier place to live. Out on the streets, James scraped a living for his family, by doing odd jobs and generally being humiliated. He continued like this until some drunken Orks found where he and his family had been living, stabbed his father to death and tortured his mother before his and his sisters eyes. James took it upon himself to lead the family, but it wasn't long until one of his sisters starved to death on the streets, the other was separated from James and taken in by the police. After these griefs had passed, James vowed that he would make a difference and that he would try his best to make sure that no other Goblin alive should suffer his pain! By chance, he heard of the Goblins of the Night and immediately seeked their representative. Ever since, James, now known as "General Bulldog" has been one of the most feared and respected of the Revolutionaries Generals, being entrusted with some of the most important jobs on offer. Some have even commented that he IS the revolutionary in disguise, but there has never been any proof to back that claim.

Strengths:
Devoted - His head is firmly with the cause
Good Leader - He could lead his fellow Goblins though hell it's self if he had too
Brave - Can look even the biggest Ork in the eye and spit on him without fear.

Flaws:
Suicidal - If his life must be taken, then let it be taken for the cause!
Insanity - His past has left deep emotional scars on him, which drives him to moments of insanity.
Slow - His old style Cyber-leg slows him down a bit

Cybergear:
Old Cyber-leg with a compartment built in
Modern Cyber Arm (Recently installed).

Gear:
Leather Armour
Pistol
Black Robe with Blue Trim (chain of command thing)
A small radio (too keep up with GOTN Radio Broadcasts)
Several maps, compass' and other directional tools


Name: Nixie Sluszkiewicz

Streetname: Nix

Race: Goblin (Female)

Archetype: Wolf Shaman

Appearance: Nix looks like a Goblin with Wolf features, Most of her face resembles a wolf. She is covered from head to foot in long white and grey fur, She has dog like paws with small fingers on them, these have claws on the end which she uses in combat (along with her teeth). She wears a long black robe (covered in white hairs) with red trim to cover all but her hands and face.

Personality: Nixie was a very sane, sensible and level headed person who always kept her cool and often took leadership when no one else was fit to do it. After the mutation she still kept some of this, but she has also become very protective of people she loves, always seeking the affections of someone and can become very fierece if crossed. Of corse, all this positive things fall apart when Pierre wants something out of her, a few kind words and she's in his arms ready to do anything for him.No matter how criminal or sucicidal it is.

Background: Nixie used to live on the German coast with her elvish foster Father, her real Mother disappearing and her father being forced into slave labour by a centaur Crime Lord. Nix, as her " Father " called her was a bright young Goblin who loved to learn, She especially loved dogs and could often be seen looking after strays and giving a helping hand at the local dog pound. Life was pretty good for Nixie, until some new folk moved in. Two Humans, an Ork and a Troll, moving in next door to her. Shamelessly waving their anti-Goblin propaganda and spitting, hitting and even setting fire to [you] whenever She walked past. She and her "Father" lived in fear of them, they received hateful vid-phone calls, notes being pushed under the door and damage to their property. Nixie never thought it would go further, until one night She came down the stairs from an uneasy sleep, finding her " Father's" body cut to pieces, a note saying "YOUR NEXT!" was written on the wall in his blood. True to their word they did come back for her, locking her in a chest in the basement, sealing the door shut. Nobody knows exactly what happened next, but soon after the Humans and Orks were found dead, the Troll swearing that a wolf had mauled them to death. Unfortunately, the courts didn't buy this story and he was charged with their murder. Now known as is a comet mutant working for the GOTN. Providing quick escapes and picking locks. Nixie is a very new member to the Goblins, but always seems to be up to date on all activities.She regaurded with great suspision because of this.

Strengths:
Claws and Teeth - She has built in weapons meaning he doesn't have to carry one
Magic - Nix specializes in Escapism magic and is very good with it.
Level headed - Possibly the sanest Gobbo in the force.
Unbelivible senses of smell, tast and hearing

Flaws:
Mutated - Cannot easily pass herself off as normal Goblin
Does anything Pierre asks of her
Sympathetic to elves (they remind her of her father figure)
Colour-blind
Needs other people who approve and care for her

Cybergear:
None

Magic:
Escapism (A.K.A Hundini Magic). Nix uses escapism magic to evade enemies, this could be anything from Smoke-screens, lockpicking and even a highly complex teleport spell(although it takes quite a while to execute and takes up a lot of mana). She is useful for getting out of tight situations and opening/locking un/locked doors.

Gear:
Standard GOTN Robe
Vid-phone (strapped to wrist)

Mutations: Think Wirecat as a goblin wolf woman


Name: Pierre Laviolette

Streetname: Oeil lointain
Race: Goblin(male)

Archetype: Assassin

Appearance: Pierre doesn't look all that Goblin like, possibly due to surgery he's had in the past. He has very human facial features and even his skin tone is very humanish. He has long Greasy Silver hair and dark green eyes. He's one of the only assassins in GOTN who refuses to wear the Jump suit, wearing a white beret and Lether Armour.

Personality: On the outside, Pierre might seen a caring, considerate man who is always looking out for everyone, but when the back of the most important person is turned, he turns into the creul, backstabbing bully he really is. He'll step over, Use, beat or backstab anyone to get somewhere in life. He belives he is best and that he can get away with anything as long as he's not caught.

Background: Pierre comes from a rich family of French Goblins that own several large mansions all over France. Even when he was very young he was always a very "high maintenance" Goblin, demanding only the best and throwing tantrums when he didn't get it. In those days, he had more money then sense and absolutely nothing to complain about, but complain he did. On a word he could get the most important member of staff fired, which he did often. Eventually, his parents got annoyed with this attitude, cutting off his bank account in hope that it would teach him a lesson. But it had quite the opposite effect. He ran away onto the streets of Paris, becoming a lowly assassin out of spite and joining GOTN out of some sick love of power.

Strengths:
Assassin - Not the best available, but he can do the job.
Passionate - Pierre tends to hold strong beliefs on things, unfortunately he uses this the wrong way.
Determined - He ALWAYS gets what he wants!

Flaws:
Bad personality - Pierre is ready to put anyone down.
Doesn't understand the concept of "Team Work" (Unless he's in charge)
Doesn't care what he has to do to get to the top.
Vain - Cares too much about his appearance
Cybergear:
Wired/Boosted Reflexes

Gear:
Beret
White Leather Armour
Throwing knives
Sniper Rifle virtualoctopus Name : Litini Erthwin

Streetname : Squeaky

Archetype : Goblin Revolutionary (Decker)

Background : Squeaky is by far the youngest of the goblin revolutionaries, at the age of 19. She grew up in South Africa, one of the last strongholds of western cuture, as the Goblinising chaos swept across the southern continent far worse than the rest of the world. As nearby nations broke up into fuedal ork and trollish states, The remaining humans in South Africa looked to help from the UCAS, CAS and Europe, of which none was given - they had problems of their own, including the Neo-SU advance.

Squeaky was born to human parents, who loved and brought her up as they would have a human child, not paying attention to her 'disadvantage'. She was shielded as much as possible from the anti-metahuman culture running rife through Johannesburg, and had little experiance of the outside world save through the restricted acess on her Cyberdeck - a barrier she soon found numerous ways to bypass.

Squeaky was amazed by the anti-goblin sentiments in the wider world, and even more by the precarious political situation she was part of. She decided to leave the country as soon as possible, to protect her parents, and, secondarily, herself.

Squeaky travelled the East, looking for work, and eventaully found a Goblin of the Night agent, who eagerly recruited one as nieve and skillful as her to the cause.

Appearance : A young, brown haired gobbo, with skin a more human shade than green. Her is cut short around her head, and goes with the brown trenchcoat she normally wears. Average stature.

Personality : Squeaky is nieve, trusting, and friendly - three things that may prove her downfall.

Strengths :
Good decking skills
Able to get on with nearly anyone

Flaws
Too Trusting
Nieve
Physically weak

Cybergear
Datajack in left palm.

Gear
Brown Trenchcoat
Tazer
Credsticks with a fair amount on them.

Matrix Persona : A small, round squirrel-like creature virtualoctopus Damocles has been modified since his last appearance. This is his CH4 profile.

Name: Damocles Mk. II

Street name: Damocles

Archetype: Bio-engineered assassin (street samuri)

Race: Bio-engineered; Ork- and Human-DNA based

Appearance: Half-ork, approximately 6 foot. Hulking body, pale green skin. Greasy black hair. Yellow eyes. All bio-mods invisible unless carefully inspected, or being used. All scars he may have suffered from previous adventures have healed up in the months he has been absent.

Personality: Although Damocles was initially taciturn and machinelike, he has developed a friendship with several characters - Silvia, Tank, Highness and most strognly with DarkSorrow (location : unknown). Damocles is capable of much intelligent, logical and complex thought, although unlikely to express it

Virtues:
* Efficient
* Calcuating
* Fast
* Various bio-modifications
* Loyal to his friends - willing to put himself in the line of fire for them, even, without a second thought.
*Stealthy

Flaws:
* Loyal to the bad guys (Crispin Polt)
* Requires a vat-bath every 2 months. (Damocles has been 'upgraded' drastically reducing the need for a vat-bath. However, his condition will deteriorate as time passes without one.
* Somewhat nieve and scared of crowds.


Background: Damocles was grown from a spore-pod, a basic clone of one higher bio-engineered assassin. Maturing in less than two weeks, due to acellerated growth, this creature is actually only three-to four months old.

Gear / Weapons: None; apart from various clothes, including a loincloth or more 'regular' garments he may wear on missions that may involve him having to blend into a group of people.

Bio-modifications:
* Gills
* Enhanced Vision
* Sonar
* Retracting Claws
* Sucker palms/toes
* Secondary Eyelids
* Vac-sealing mouth
* Regeneration
* Boosted muscles and nerves
* Hive mind (shared with the other two cloned bio-assasins (identical to Damocles, and the Jadal bio-computer network) - null and void outside a few hundred miles outside Orkislavia.
* Blood sucker (allowing the DNA of his victims to be stored in special channels in his teeth, allowing later identification)
-The following have been added since chapter 3
*Hypnotic Eyes
*Augmented toughness (cancels out 'Lightly Built')
*Augmented reflexes
*Photographic memory (only when he intends to remember something, not for everything*


Cyberwear: None.