RPG character:
Ash


Character Owner: LeFire


Name: Lovett Ash

Street name: Ash

Archetype: Mercenary (Flame specialist)

Race: half Human, half Fire Elf

Appearance: Elf/Human redhead with long straight hair. Unique rich golden irises. Dresses in fireproof black neo-leather gear. Hands are always covered with black nomex/kevlar gloves. Extremely attractive.

Personality: Ash is naive, sensual and extremely friendly... up to the point of being a lovelorn fool. This is largely due to her alarming genetic disorder (see background and flaws) has starved her of affection throughout her entire adult life. However, the often-fatal results of her emotional attachments has also resulted in a girl who suffers from severe (and destructive) mood swings.
She is often found with Chance, as his presence appears to dampen her uncontrollable and destructive powers. Ash thinks that he has latent magic that can soothe her gifts, but Chance vehemently denies any existance of so-called magic.
She remains silent and does not push him, staying content with his company and reasoning that it is Chance's mind (which is solidly attached to the non-magical realm) that is dampening her dreadful gifts.

Virtues: * Ash is immune against all forms of fire and heat attacks.
* Through the years, she has learn to channel the energies of her lethal gifts through (and only through) physical contact with her (ungloved) fingertips. Ash's touch can weld steel and sear flesh to the bone.
* Ash can set her hands on fire... A trick she often pulls to intimidate aggressors.
* Since her gifts protect her against flame damage, her usual non-covert weapon is a backpack-mounted flamethrower.

Flaws: * She suffers from an extreme genetic disorder that has given her uncontrollable pryokenetic powers... Depending on her moods and state of mind, random fires will occasionally flare up in an area approximately a hundred meters around Ash. Sadness results in quiet smouldering fires, anger results in flammable objects bursting into flame around her, joy leads to fireworks and sparklers popping off in her vicinity. Love, alas, leads to a lethal spontaneous combustion of the luckless boyfriend (as Ash's past twenty-seven "accidents" have proven). Needless to say, she is an extremely traumatised young woman. Only Chance's dampening effect on her keeps her from suicide.
* She is starved for affection and often falls prey to the filthy conmen of the underworld. However, her gift has kept her safe thus far. (154 whorehouses, drug corners and pimp penthouses torched. 88 fire-related fatalities. 400-odd accidental burn injuries.)
* Ash is easily seduced by flame. A blaze can draw her attention and distract her (even in life threatening situations)... and more small fires would spring up around her, feeding a vicious cycle that often results in total destruction of an area.
* Ash cannot wear cloth-type armour (she has to wear non-stealthy plate armour or chainmail) nor carry bandages, paper notes, maps, and other flammable objects as they tend to catch fire sooner or later. Despite being fireproof, she is subject to normal blast and fragmentation damage... The last place you want her to be is in a oil refinery or fireworks factory. Vehicles are just as risky.

Note : Her flame flaws are dampened when in the vicinity of Chance.

Background: Ash was born to a union between a Human and a Fire Elf. At the age of puberty, her latent and terrible gifts suddenly became active during a visit to her sick mother in the town hospital, resulting in a fire that caused many fatalities. Her parents were dragged out, accused of witchcraft and stoned to death by a mob, and she was next on the line. However, her grief upon seeing them die in front of her eyes resulted in a immense firestorm that wiped the entire town out of existence.
Only Ash emerged alive from the ashes...

Gear / Weapons: * Flamethrower (Bulky and noisy. Can splash flame to deny areas and shoot around corners. Uses binary fuels to remove risk of accidental explosions. Backpack mounted)
* Fire-touch (Requires Ash to remove her gloves and be capable of conscious thought. Certain degree of random fire side-effects on surroundings)
* Portable fire extinguisher (Helps Ash maintain the few precarious friendships she has)Black fireproof neo-leather/Nomex clothing.
* Nomex/Kevlar gloves with quick-release catches.Flamethrower (Bulky and noisy. Can splash flame to deny areas and shoot around corners. Uses binary fuels to remove risk of accidental explosions. Backpack mounted)
* Fire-touch (Requires Ash to remove her gloves and be capable of conscious thought. Certain degree of random fire side-effects on surroundings)
* Portable fire extinguisher (Helps Ash maintain the few precarious friendships she has) * Black fireproof neo-leather/Nomex clothing.
* Nomex/Kevlar gloves with quick-release catches.

Transport: None (her last bicycle became a circus act when the tires caught fire)

Accomodation: Lives with Chance

Cyberwear: None





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